MetaBall(ID)¶
base classes — bpy_struct
, ID
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class
bpy.types.
MetaBall
(ID)¶ Metaball data-block to defined blobby surfaces
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cycles
¶ Cycles mesh settings
Type: CyclesMeshSettings
, (readonly)
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elements
¶ Meta elements
Type: MetaBallElements
bpy_prop_collection
ofMetaElement
, (readonly)
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is_editmode
¶ True when used in editmode
Type: boolean, default False, (readonly)
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materials
¶ Type: IDMaterials
bpy_prop_collection
ofMaterial
, (readonly)
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render_resolution
¶ Polygonization resolution in rendering
Type: float in [0.005, 10000], default 0.0
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resolution
¶ Polygonization resolution in the 3D viewport
Type: float in [0.005, 10000], default 0.0
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texspace_location
¶ Texture space location
Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
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texspace_size
¶ Texture space size
Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
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threshold
¶ Influence of meta elements
Type: float in [0, 5], default 0.0
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update_method
¶ Metaball edit update behavior
UPDATE_ALWAYS
Always, While editing, update metaball always.HALFRES
Half, While editing, update metaball in half resolution.FAST
Fast, While editing, update metaball without polygonization.NEVER
Never, While editing, don’t update metaball at all.
Type: enum in [‘UPDATE_ALWAYS’, ‘HALFRES’, ‘FAST’, ‘NEVER’], default ‘UPDATE_ALWAYS’
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use_auto_texspace
¶ Adjust active object’s texture space automatically when transforming object
Type: boolean, default False
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transform
(matrix)¶ Transform meta elements by a matrix
Parameters: matrix (float array of 16 items in [-inf, inf]) – Matrix
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Inherited Properties
Inherited Functions
References