Particle(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
Particle
(bpy_struct)¶ Particle in a particle system
-
alive_state
¶ Type: enum in [‘DEAD’, ‘UNBORN’, ‘ALIVE’, ‘DYING’], default ‘DEAD’
-
angular_velocity
¶ Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
birth_time
¶ Type: float in [-inf, inf], default 0.0
-
die_time
¶ Type: float in [-inf, inf], default 0.0
-
hair_keys
¶ Type: bpy_prop_collection
ofParticleHairKey
, (readonly)
-
is_exist
¶ Type: boolean, default False, (readonly)
-
is_visible
¶ Type: boolean, default False, (readonly)
-
lifetime
¶ Type: float in [-inf, inf], default 0.0
-
location
¶ Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
particle_keys
¶ Type: bpy_prop_collection
ofParticleKey
, (readonly)
-
prev_angular_velocity
¶ Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
prev_location
¶ Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
prev_rotation
¶ Type: float array of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0)
-
prev_velocity
¶ Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
rotation
¶ Type: float array of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0)
-
size
¶ Type: float in [-inf, inf], default 0.0
-
velocity
¶ Type: float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)
-
uv_on_emitter
(modifier)¶ Obtain uv for particle on derived mesh
Parameters: modifier ( ParticleSystemModifier
, (never None)) – Particle modifierReturns: uv Return type: float array of 2 items in [-inf, inf]
-
Inherited Properties
Inherited Functions
References