ShrinkwrapModifier(Modifier)¶
base classes — bpy_struct
, Modifier
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class
bpy.types.
ShrinkwrapModifier
(Modifier)¶ Shrink wrapping modifier to shrink wrap and object to a target
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cull_face
¶ Stop vertices from projecting to a face on the target when facing towards/away
OFF
Off, No culling.FRONT
Front, No projection when in front of the face.BACK
Back, No projection when behind the face.
Type: enum in [‘OFF’, ‘FRONT’, ‘BACK’], default ‘OFF’
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invert_vertex_group
¶ Invert vertex group influence
Type: boolean, default False
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offset
¶ Distance to keep from the target
Type: float in [-inf, inf], default 0.0
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project_limit
¶ Limit the distance used for projection (zero disables)
Type: float in [0, inf], default 0.0
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subsurf_levels
¶ Number of subdivisions that must be performed before extracting vertices’ positions and normals
Type: int in [0, 6], default 0
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use_keep_above_surface
¶ Type: boolean, default False
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use_negative_direction
¶ Allow vertices to move in the negative direction of axis
Type: boolean, default False
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use_positive_direction
¶ Allow vertices to move in the positive direction of axis
Type: boolean, default False
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use_project_x
¶ Type: boolean, default False
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use_project_y
¶ Type: boolean, default False
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use_project_z
¶ Type: boolean, default False
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vertex_group
¶ Vertex group name
Type: string, default “”, (never None)
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wrap_method
¶ NEAREST_SURFACEPOINT
Nearest Surface Point, Shrink the mesh to the nearest target surface.PROJECT
Project, Shrink the mesh to the nearest target surface along a given axis.NEAREST_VERTEX
Nearest Vertex, Shrink the mesh to the nearest target vertex.
Type: enum in [‘NEAREST_SURFACEPOINT’, ‘PROJECT’, ‘NEAREST_VERTEX’], default ‘NEAREST_SURFACEPOINT’
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Inherited Properties
Inherited Functions