TextureNodeMixRGB(TextureNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, TextureNode
-
class
bpy.types.
TextureNodeMixRGB
(TextureNode)¶ -
blend_type
¶ Type: enum in [‘MIX’, ‘ADD’, ‘MULTIPLY’, ‘SUBTRACT’, ‘SCREEN’, ‘DIVIDE’, ‘DIFFERENCE’, ‘DARKEN’, ‘LIGHTEN’, ‘OVERLAY’, ‘DODGE’, ‘BURN’, ‘HUE’, ‘SATURATION’, ‘VALUE’, ‘COLOR’, ‘SOFT_LIGHT’, ‘LINEAR_LIGHT’], default ‘MIX’
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use_alpha
¶ Include alpha of second input in this operation
Type: boolean, default False
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use_clamp
¶ Clamp result of the node to 0..1 range
Type: boolean, default False
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classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
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classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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Inherited Properties
Inherited Functions