ThemeNodeEditor(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
ThemeNodeEditor
(bpy_struct)¶ Theme settings for the Node Editor
-
color_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
converter_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
distor_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
filter_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
frame_node
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
-
gp_vertex
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
gp_vertex_select
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
gp_vertex_size
¶ Type: int in [1, 10], default 0
-
group_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
group_socket_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
input_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
layout_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
matte_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
node_active
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
node_backdrop
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
-
node_selected
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
noodle_curving
¶ Curving of the noodle
Type: int in [0, 10], default 5
-
output_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
pattern_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
script_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
selected_text
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
shader_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
space
¶ Settings for space
Type: ThemeSpaceGeneric
, (readonly, never None)
-
space_list
¶ Settings for space list
Type: ThemeSpaceListGeneric
, (readonly, never None)
-
texture_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
vector_node
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
wire
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
wire_inner
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
wire_select
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
-
Inherited Properties
Inherited Functions
References