ThemeView3D(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
ThemeView3D
(bpy_struct)¶ Theme settings for the 3D View
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act_spline
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bone_pose
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bone_pose_active
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bone_solid
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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bundle_solid
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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camera
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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camera_path
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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clipping_border_3d
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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edge_crease
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_facesel
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_seam
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_select
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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edge_sharp
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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editmesh_active
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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empty
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_edge_angle
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_edge_len
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_face_angle
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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extra_face_area
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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face
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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face_dot
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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face_select
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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facedot_size
¶ Type: int in [1, 10], default 0
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frame_current
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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freestyle_edge_mark
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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freestyle_face_mark
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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gp_vertex
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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gp_vertex_select
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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gp_vertex_size
¶ Type: int in [1, 10], default 0
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grid
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_align
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_auto
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_free
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_align
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_auto
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_free
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_sel_vect
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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handle_vect
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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lamp
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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lastsel_point
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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normal
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_sel_uline
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_sel_vline
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_uline
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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nurb_vline
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_active
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_grouped
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_grouped_active
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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object_selected
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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outline_width
¶ Type: int in [1, 5], default 0
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paint_curve_handle
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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paint_curve_pivot
¶ Type: float array of 4 items in [0, 1], default (0.0, 0.0, 0.0, 0.0)
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skin_root
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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space
¶ Settings for space
Type: ThemeSpaceGradient
, (readonly, never None)
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speaker
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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split_normal
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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text_grease_pencil
¶ Color for indicating Grease Pencil keyframes
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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text_keyframe
¶ Color for indicating Object keyframes
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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transform
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_normal
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_select
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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vertex_size
¶ Type: int in [1, 10], default 0
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vertex_unreferenced
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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view_overlay
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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wire
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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wire_edit
¶ Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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Inherited Properties
Inherited Functions
References