UVTextures(bpy_struct)

base class — bpy_struct

class bpy.types.UVTextures(bpy_struct)

Collection of UV maps

active

Active UV Map

Type:MeshTexturePolyLayer
active_index

Active UV Map index

Type:int in [0, inf], default 0
new(name="UVMap")

Add a UV map layer to Mesh

Parameters:name (string, (optional, never None)) – UV map name
Returns:The newly created layer
Return type:MeshTexturePolyLayer
remove(layer)

Remove a vertex color layer

Parameters:layer (MeshTexturePolyLayer, (never None)) – The layer to remove

Inherited Properties

Inherited Functions

References