UVTextures(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
UVTextures
(bpy_struct)¶ Collection of UV maps
-
active
¶ Active UV Map
Type: MeshTexturePolyLayer
-
active_index
¶ Active UV Map index
Type: int in [0, inf], default 0
-
new
(name="UVMap")¶ Add a UV map layer to Mesh
Parameters: name (string, (optional, never None)) – UV map name Returns: The newly created layer Return type: MeshTexturePolyLayer
-
remove
(layer)¶ Remove a vertex color layer
Parameters: layer ( MeshTexturePolyLayer
, (never None)) – The layer to remove
-
Inherited Properties
Inherited Functions
References