UVTextures(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.UVTextures(bpy_struct)¶ Collection of UV maps
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active¶ Active UV Map
Type: MeshTexturePolyLayer
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active_index¶ Active UV Map index
Type: int in [0, inf], default 0
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new(name="UVMap")¶ Add a UV map layer to Mesh
Parameters: name (string, (optional, never None)) – UV map name Returns: The newly created layer Return type: MeshTexturePolyLayer
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remove(layer)¶ Remove a vertex color layer
Parameters: layer ( MeshTexturePolyLayer, (never None)) – The layer to remove
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Inherited Properties
Inherited Functions
References