UserSolidLight(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
UserSolidLight
(bpy_struct)¶ Light used for OpenGL lighting in solid draw mode
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diffuse_color
¶ Diffuse color of the OpenGL light
Type: float array of 3 items in [0, inf], default (0.0, 0.0, 0.0)
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direction
¶ Direction that the OpenGL light is shining
Type: float array of 3 items in [-inf, inf], default (0.0, 1.0, 0.0)
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specular_color
¶ Color of the light’s specular highlight
Type: float array of 3 items in [0, inf], default (0.0, 0.0, 0.0)
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use
¶ Enable this OpenGL light in solid draw mode
Type: boolean, default False
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Inherited Properties
Inherited Functions
References