00001 00002 #ifndef __BLENDER_CONVERT 00003 #define __BLENDER_CONVERT 00004 00005 #include "Python.h" 00006 00007 void BL_ClearConvert(); 00008 void BL_ConvertBlenderObjects( struct Global* glob, 00009 class KX_Scene* kxscene, 00010 PyObject* pythondictionary, 00011 class KX_BlenderKeyboardDevice* keydev 00012 ); 00013 00014 #endif // __BLENDER_CONVERT