00001 #ifndef __KX_LIGHT 00002 #define __KX_LIGHT 00003 00004 class KX_LightObject : public KX_GameObject 00005 { 00006 public: 00007 KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks) : 00008 KX_GameObject(sgReplicationInfo,callbacks) 00009 {}; 00010 00011 virtual ~KX_LightObject() {}; 00012 00013 00014 }; 00015 00016 #endif //__KX_LIGHT