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SCA_ReplaceMeshActuator Member List
This is the complete list of members for SCA_ReplaceMeshActuator, including all inherited members.
- __getattr(PyObject * PyObj, char *attr)
[inline, static]
- __getattr(PyObject * PyObj, char *attr)
[inline, static]
- __repr(PyObject *PyObj)
[inline, static]
- __repr(PyObject *PyObj)
[inline, static]
- __setattr(PyObject *PyObj, char *attr, PyObject *value)
[inline, static]
- __setattr(PyObject *PyObj, char *attr, PyObject *value)
[inline, static]
- _getattr(char *attr)
[virtual]
- _repr(void)
[inline, virtual]
- _setattr(char* attr,PyObject* value)
[virtual]
- AddDataToReplica(CValue* replica)
[protected, virtual]
- AddEvent(CValue* event)
[inline, virtual]
- AddRef()
[virtual]
- AllocationTYPE enum name
- Calc(VALUE_OPERATOR op, CValue *val)
[inline, virtual]
- CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val)
[inline, virtual]
- ClearProperties()
[virtual]
- CloneProperties(CValue* replica)
[virtual]
- ConvertPythonToValue(PyObject* pyobj)
[virtual]
- ConvertValueToPython()
[inline, virtual]
- CValue(PyTypeObject *T = &Type)
- DECREF(void)
[inline]
- DisableRefCount()
[protected, virtual]
- DrawTYPE enum name
- ENDFRAME enum value
- Execute(const CAction& a)
[inline]
- FindIdentifier(const CCString& identifiername)
[virtual]
- GetEvent()
[inline, protected]
- GetName()
[inline, virtual]
- GetNumber()
[inline, virtual]
- GetParent()
[inline]
- GetProperty(const CCString & inName)
[virtual]
- GetProperty(int inIndex)
[virtual]
- GetPropertyCount()
[virtual]
- GetPropertyNumber(const CCString& inName,float defnumber)
- GetPropertyText(const CCString & inName,const CCString& deftext="")
- GetRefCount()
[inline]
- GetReplica()
[inline, virtual]
- GetText()
[inline, virtual]
- GetVector3(bool bGetTransformedVec = false)
[virtual]
- HEAPVALUE enum value
- INCREF(void)
[inline]
- INTERFRAME enum value
- isA(PyTypeObject *T)
- isA(const char *mytypename)
- isA(PyTypeObject *T)
- isA(const char *mytypename)
- IsActive()
[inline]
- IsAffected()
[inline, virtual]
- IsAnyPropertyModified()
[virtual]
- IsCustomFlag1()
[inline, virtual]
- IsCustomFlag2()
[inline, virtual]
- IsError()
[inline]
- IsModified()
[inline, virtual]
- IsNegativeEvent()
- IsReleaseRequested()
[inline]
- IsSelected()
[inline, virtual]
- IsVisible()
[inline, virtual]
- KX_BOOL_MAX enum value
- KX_BOOL_NODEF enum value
- KX_BOOL_TYPE enum name
- KX_FALSE enum value
- KX_PYMETHOD(CValue,GetName)
- KX_PYMETHOD_DOC(SCA_ReplaceMeshActuator,SetMesh)
- KX_TRUE enum value
- m_events
[protected]
- m_sCurrentLogicManager
[static]
- op2str(VALUE_OPERATOR op)
- PrintHello()
[inline]
- ProcessReplica()
[inline, virtual]
- Py_isA(PyObject *args)
- Py_isA(PyObject *args)
- PyDestructor(PyObject *P)
[inline, static]
- PyGetOwner(PyObject* self, PyObject* args, PyObject* kwds)
[inline]
- PyMake(PyObject*,PyObject*)
[static]
- PyObjectPlus(PyTypeObject *T)
[inline]
- PyObjectPlus(PyTypeObject *T)
[inline]
- PyPrintHello(PyObject* args)
[inline]
- RegisterEvent(CValue* eventval)
[inline, protected]
- Release()
[virtual]
- RemoveAllEvents()
[inline, protected]
- RemoveEvent()
[inline, protected]
- RemoveProperty(const CCString & inName)
[virtual]
- ReParent(SCA_IObject* parent)
[inline, virtual]
- ReplicaSetName(CCString name)
[inline, virtual]
- SCA_IActuator(SCA_IObject* gameobj,PyTypeObject* T =&Type)
[inline]
- SCA_ILogicBrick(SCA_IObject* gameobj,PyTypeObject* T )
[inline]
- SCA_ReplaceMeshActuator(SCA_IObject* gameobj, class RAS_MeshObject *mesh, class SCA_IScene* scene, PyTypeObject* T=&Type)
- SetActive(bool active)
- SetAffected(bool bAffected=true)
[inline, virtual]
- SetColorOperator(VALUE_OPERATOR op)
[inline, virtual]
- SetCustomFlag1(bool bCustomFlag)
[inline, virtual]
- SetCustomFlag2(bool bCustomFlag)
[inline, virtual]
- SetError(bool err)
[inline]
- SetExecutePriority(int execute_Priority)
[inline]
- SetModified(bool bModified)
[inline, virtual]
- SetName(CCString name)
[inline, virtual]
- SetOwnerExpression(class CExpression* expr)
[inline, virtual]
- SetPropertiesModified(bool inModified)
[virtual]
- SetProperty(const CCString& name,CValue* ioProperty)
[virtual]
- SetReleaseRequested(bool bReleaseRequested)
[inline]
- SetSelected(bool bSelected)
[inline]
- SetUeberExecutePriority(int execute_Priority)
[inline]
- SetValue(CValue* newval)
[inline, virtual]
- SetVisible(bool vis)
[inline]
- SpecialRelease()
[inline]
- sPy_isA(PyObject *self, PyObject *args, PyObject *kwd)
[inline, static]
- sPy_isA(PyObject *self, PyObject *args, PyObject *kwd)
[inline, static]
- sPyGetOwner(PyObject* self, PyObject* args, PyObject* kwds)
[inline, static]
- sPyPrintHello(PyObject* self,PyObject* args,PyObject* kwds)
[inline, static]
- STACKVALUE enum value
- STARTFRAME enum value
- Update(double curtime,double deltatime)
[virtual]
- ZeroVector()
[inline]
- ~CValue()
[protected, virtual]
- ~PyObjectPlus()
[inline, virtual]
- ~PyObjectPlus()
[inline, virtual]
- ~SCA_IActuator()
[inline, virtual]
- ~SCA_ILogicBrick()
[inline, virtual]
- ~SCA_ReplaceMeshActuator()
[virtual]
Generated at Thu Feb 1 13:03:57 2001 for Ketsji Game Engine by
1.2.3 written by Dimitri van Heesch,
© 1997-2000