Main Page   Namespace List   Class Hierarchy   Compound List   File List   Compound Members   File Members  

ground.h

Go to the documentation of this file.
00001 /* SCEI CONFIDENTIAL

00002  */
00003 /*
00004         Functions to scan and print ground primitive and header.

00005 
00006         Copyright (C) 1997 by Sony Computer Entertainment Inc.

00007         All rights Reserved.

00008 
00009         Ver 1.00        Sep 01, 1997    By N.Yoshioka

00010 */
00011 extern void     scan_GroundPrimHdr(HMD *hmd, PrimHeader *hdr);
00012 extern void     print_GroundPrimHdr(HMD *hmd);
00013 
00014 extern void     scan_GroundPrim(HMD *hmd, PrimHeader *hdr, PrimInfo *info);
00015 extern void     print_GroundPrim(HMD *hmd, PrimHeader *hdr, PrimInfo *info);
00016 
00017 extern void     scan_TexGroundPrimHdr(HMD *hmd, PrimHeader *hdr);
00018 extern void     print_TexGroundPrimHdr(HMD *hmd);
00019 
00020 extern void     scan_TexGroundPrim(HMD *hmd, PrimHeader *hdr, PrimInfo *info);
00021 extern void     print_TexGroundPrim(HMD *hmd, PrimHeader *hdr, PrimInfo *info);
00022 
00023 extern void     print_GroundPoly(HMD *hmd);
00024 extern void     print_GroundGrid(HMD *hmd);
00025 extern void     print_TexGroundGrid(HMD *hmd);
00026 extern void     print_GroundVert(HMD *hmd);
00027 extern void     print_GroundNorm(HMD *hmd);
00028 extern void     print_GroundUV(HMD *hmd);

Generated at Thu Feb 1 13:03:03 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000