Retrieve new OpenAL sources from loki: > setenv CVSROOT :pserver:[email protected]:/cvs > cvs co openal Search for all Visual C++ project files. Convert them to dos text: foreach i (`find . -print |& grep -i '\.ds'`) echo $i to_dos $i $i end Compile from Visual C++ (debug and / or release) Compile blender and test. copy object files: cp ./Alc/Debug/ALc.obj ~/develop/lib/windows/openal/lib/alc/debug/ cp ./Alc/Release/ALc.obj ~/develop/lib/windows/openal/lib/alc/ cp ./ALUT/Debug/ALut.obj ~/develop/lib/windows/openal/lib/alut/debug/ cp ./ALUT/Release/ALut.obj ~/develop/lib/windows/openal/lib/alut/ cp ./Alu/Debug/ALu.obj ~/develop/lib/windows/openal/lib/alu/debug/ cp ./Alu/Release/ALu.obj ~/develop/lib/windows/openal/lib/alu/ cp ./OpenAL32/Debug/*.obj ~/develop/lib/windows/openal/lib/OpenAL32/debug/ cp ./OpenAL32/Release/*.obj ~/develop/lib/windows/openal/lib/OpenAL32/ and commit