Updating OpenAL for windows
Version: $Id: openal_win_update.html,v 1.1 2001/01/05 13:47:22 frank Exp $
Retrieve new OpenAL sources from loki:
> setenv CVSROOT :pserver:[email protected]:/cvs
> cvs co openal
Search for all Visual C++ project files. Convert them to dos text:
foreach i (`find . -print |& grep -i '\.ds'`)
echo $i
to_dos $i $i
end
Compile from Visual C++ (debug and / or release)
Compile blender and test.
copy object files:
cp ./Alc/Debug/ALc.obj ~/develop/lib/windows/openal/lib/alc/debug/
cp ./Alc/Release/ALc.obj ~/develop/lib/windows/openal/lib/alc/
cp ./ALUT/Debug/ALut.obj ~/develop/lib/windows/openal/lib/alut/debug/
cp ./ALUT/Release/ALut.obj ~/develop/lib/windows/openal/lib/alut/
cp ./Alu/Debug/ALu.obj ~/develop/lib/windows/openal/lib/alu/debug/
cp ./Alu/Release/ALu.obj ~/develop/lib/windows/openal/lib/alu/
cp ./OpenAL32/Debug/*.obj ~/develop/lib/windows/openal/lib/OpenAL32/debug/
cp ./OpenAL32/Release/*.obj ~/develop/lib/windows/openal/lib/OpenAL32/
and commit