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SCA_ILogicBrick.SCA_ILogicBrick --+ | SCA_IController.SCA_IController --+ | SCA_PythonController
A Python controller uses a Python script to activate it's actuators, based on it's sensors.
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list [SCA_ISensor] |
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SCA_ISensor |
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list [SCA_IActuator] |
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SCA_IActuator |
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string |
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int |
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Inherited from |
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Gets the named linked sensor.
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Gets the named linked actuator.
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Sets the Python script this controller executes.
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Get the controllers state bitmask, this can be used with the GameObject's state to test if the the controller is active. This for instance will always be true however you could compare with a previous state to see when the state was activated. GameLogic.getCurrentController().getState() & GameLogic.getCurrentController().getOwner().getState()
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