BioVision Motion Capture (BVH)¶
Reference
Category: | Import-Export |
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Menu: |
Usage¶
TODO.
Properties¶
Import¶
- Forward / Up Axis
Since many applications use a different axis for ‚Up‘, these are axis conversion for these settings, Forward and Up axes – By mapping these to different axes you can convert rotations between applications default up and forward axes.
Blender uses Y Forward, Z Up (since the front view looks along the +Y direction). For example, its common for applications to use Y as the up axis, in that case -Z Forward, Y Up is needed.
- Target
- TODO.
- Scale
- TODO.
- Scale FPS
- TODO.
- Update Scene FPS
- TODO.
- Update Scene Duration
- TODO.
- Loop
- TODO.
- Rotation
- TODO.
Export¶
- Scale
- TODO.
- Start/End Frame
- TODO.
- Rotation
- TODO.
- Root Translation Only
- TODO.