Blender 2.83 Manual
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Benutzeroberfläche
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Introduction
Rigid Body
Cloth
Soft Body
Fluid
Introduction
Type
Materials
Smoke Material
Particle System
Dynamic Paint
Forces
Collision
Baking Physics Simulations
Rendering
Compositing
Tracking & Masking
Videobearbeitung
Dateien und Datensystem
Add-ons
Advanced
Fehlerbehebung
Glossar
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Blender 2.83 Manual
»
Modeling
»
Modifiers
»
Fluid
»
Materials
Materials
¶
Smoke Material
¶
Realistic smoke can be rendered with the
Principled Volume
shader.
2.83
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