Viewport Display¶
The Viewport Display panel is used to enable extra display options for the 3D Viewport.
- Name
Displays the name of the object in the 3D Viewport.
- Axis
Displays an object similar to an empty that shows the object’s axis.
- Wireframe
Displays an object’s wireframe on top of the solid display.
- All Edges
Displays all edges for mesh objects.
- Texture Space
Displays the objects Texture Space.
- Shadow
Allows the object to cast shadows in the viewport.
- In Front
Makes the object display in front of others. (Unsupported for instanced objects.)
- Display As
The shading mode to display in the 3D Viewport; this can be useful if you have a high-poly object that is slowing down the viewport.
- Color
Allows to specify the object’s color when using the Workbench renderer.
Bounds¶
Displays a bounding shape around an object. This can be helpful if you have high-poly objects that slow down the viewport.
- Shape
Displays the object’s bounds calculated with different primitive shapes that might be closer to what the original object looks like.