Standardtastenbelegung¶
While this isn’t a comprehensive list, this page shows common keys used in Blender’s default keymap.
Globale Tastenbelegungen¶
Ctrl-O |
Datei öffnen. |
Ctrl-S |
Datei speichern. |
Ctrl-N |
Neue Datei. |
Ctrl-Z |
Rückgängig. |
Shift-Ctrl-Z |
Wiederherstellen. |
Ctrl-Q |
Beenden. |
F1 |
Hilfe (kontextabhängig) |
F2 |
Aktives Objekt umbenennen. |
F3 |
Menu Search. |
F4 |
File context menu. |
F5 - F8 |
Für benutzerdefinierte Aktionen reserviert |
F9 |
Letzte Aktion anpassen. |
F10 |
Für benutzerdefinierte Aktionen reserviert |
F11 |
Zeige das Rendererfenster. |
F12 |
Render das aktuelle Frame. |
Q |
Schnellaufruf (Favoriten). |
Ctrl-Spacebar |
Maximieren des Bereichs umschalten. |
Ctrl-Alt-Spacebar |
Umschalten auf Fullscreenansicht des Bereiches. |
Ctrl-PageUp / Ctrl-PageDown |
Nächster/Vorheriger Workspace. |
Spacebar |
Von Benutzer wählbar.
|
Shift-Ctrl-Spacebar |
Animation rückwärts abspielen. |
Common Editing Keys¶
X |
Deletes the selected item, requires a confirmation dialog. |
Delete |
Deletes the selected item, does not require a confirmation dialog. |
Gemeinsame Editor Tastenbelegungen¶
Diese Tasten haben in Editoren wie 3D Viewport, UV und Graph Editor die selben Funktionen.
A |
Alles auswählen. |
Alt-A |
Nichts auswählen (Auswahl löschen) |
Ctrl-I |
Auswahl invertieren. |
H |
Auswahl verbergen. |
Alt-H |
Verborgene Objekte wieder hervorholen. |
T |
Toggle Toolbar. |
N |
Toggle Sidebar. |
3D Viewport Tasten¶
Tab |
Edit-mode toggle. |
Ctrl-Tab |
Mode switching pie menu (toggles Pose Mode for armatures). |
1 - 3 |
Edit mesh vertex/edge/face toggle (Shift extends, Ctrl expands). |
AccentGrave |
3D Viewport navigation pie menu. |
Ctrl-AccentGrave |
Toggle gizmos. |
Shift-AccentGrave |
Walk/Fly Navigation. |
Platform Specific Keys¶
macOS¶
The Cmd key can be used instead of Ctrl on macOS for all but a few exceptions which conflict with the operating system.
List of additional macOS specific keys:
Cmd-Comma |
Preferences. |
Keymap Preferences¶
- Select with Mouse Button
Controls which mouse button, either right or left, is used to select items in Blender. If Left is selected the RMB will be a context sensitive menu, if Right is selected the LMB will place the 3D Cursor.
- Spacebar Action
Bestimmt die Belegung der Leertaste. Dieses und weitere Tastenkürzel können unter „keymap preferences“ angepasst werden.
- Abspielen
Starts playing through the Timeline, this option is good for animation or video editing work.
- Werkzeuge
Opens the Toolbar underneath the cursor to quickly change the active tool. This option is good if you are doing a lot of modeling or rigging work.
- Suche
Opens up the Menu Search. This option is good for someone who is new to Blender and is unfamiliar with the menus and shortcuts.
- Activate Gizmo Event
The activation event for gizmos that support drag motion.
- Press
Allows immediate activation, preventing click events being passed to the tool.
- Drag
Allows click events to pass through to the tool, adding a small delay.
- Select All Toggles
Causes selection shortcut A to deselect all when any selection exists.
- Alt Click Tool Prompt
Tapping Alt shows a prompt in the Status Bar prompting a second keystroke to activate the tool.
3D Viewport¶
- Grave Accent / Tilde Action
- Navigate
Navigation pie menu, useful on systems without a numeric keypad.
- Gizmos
Transform gizmos pie menu, useful for quickly switching between transform gizmos.
- Middle Mouse Action
The action when MMB dragging in the viewport, this also applies to trackpads.
- Orbit
Rotates the view around a pivot point, Shift-MMB is used for panning the view.
- Pan
Shifts the view towards the mouse, Shift-MMB is used for orbiting the view.
- Alt Middle Mouse Drag Action
- Relative
Set the view axis where each mouse direction maps to an axis relative to the current orientation.
- Absolute
Set the view axis where each mouse direction always maps to the same axis.