Blender 3.0 Manual
Loslegen
Benutzeroberfläche
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Light Objects
World Environment
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Fehlerbehebung
Glossar
Dokumentation Beitragen
Blender 3.0 Manual
»
Rendering
»
Lights
Lights
Light Objects
Common Settings
Renderer Settings
Point Light
Spot Light
Area Light
Sun Light
Power of Lights
World Environment
Surface
Volume
Viewport Display
3.0
Versions
Loading...
de
Languages
Loading...