Sprachen hinzufügen

Vorbereitung

If the language you want to translate has not been started by someone else already and you wish to create a set of new files for the desired language, say ‚fr‘ (French), then you must first use the environment you have created, as guided in Getting Started, in particular Dependencies installieren and Building the Manual sections.

Dies gibt Ihnen eine Basis-Umgebung für:

  • Das Erstellen einer neuen Übersetzungssprache aus englischer Quelle.

  • Das Ausführen des make-Befehls, um übersetzte Texte aus .po-Dateien zu lokalen Testzwecken in HTML-Dateien umzuwandeln.

  • Update-Änderungen in englischen Texten, die von Mitwirkenden hinzugefügt wurden.

Untenstehende Beispiele zeigen den Ablauf zur Erstellung neuer Dateien für Französisch, Sprachcode fr, unter Linux. Andere Betriebssysteme können leicht davon abweichen, sollten jedoch im Wesentlichen gleich funktionieren.

  1. Goto https://developer.blender.org to create an account for yourself and become a developer/translator for the Blender organization.

  2. Login the account and create a task with todo type, addressing an administrator in the Subscribers field, requesting for a committer right in order to transfer changes to the central repository of the translation team.

  3. Open an instance of the console application, such as Gnome-Terminal emulator.

  4. Change the current working directory to the directory of blender_docs, where the instance of Makefile resides.

Trying the Make Process to Create HTML Files in English

  1. Stellen Sie sicher, dass die vorherige Instanz des build-Verzeichnisses entfernt wurde, falls eines existierte:

    make clean
    
  2. Wandeln Sie alle .rst-files in .pot-files um:

    make gettext
    
  3. HTML-Dateien erstellen:

    make html
    
  4. After this, you can actually view the created html files locally following the prompted instruction, such as:

    xdg-open <path to your English manual>/blender_docs/build/html/index.html
    

Spracheneintrag im HTML-Menü erstellen

  1. Create an entry for the language in the html menu by opening file ./resources/theme/js/version_switch.js (assuming you are at the blender_docs subdirectory).

  2. Finden Sie die Sprachtabelle in var all_langs = {..};.

  3. Tragen Sie ein: "fr": "Fran&ccedil;ais",, ("fr": "Français"). (Beachten Sie die Unicode-Zeichen.)

  4. To find out about changes in the local repository:

    svn status
    
  5. Enter your password:

    svn commit --username <your username> -m "your comment"
    
  6. Bring your local repository up to the most recent version of changes, including the one you have just done:

    svn update .
    

Setting the Local Configuration File

  1. Open a text editor to enter the following texts, change the language code to whatever the language you will be translating:

    1language = 'fr'
    2locale_dirs = ['locale/']
    3gettext_compact = True
    
  2. Save this file as conf.py in the blender_docs directory, where Makefile resides.

  3. Tells svn to ignore this file when performing operations by executing this shell command:

    svn propset svn:ignore conf.py .
    

Dateien für die Zielsprache generieren

  1. Überprüfen Sie den aktuellen Übersetzungsstand mit dem Befehl:

    svn checkout https://svn.blender.org/svnroot/bf-manual-translations/trunk/blender_docs/locale
    

    This will download all language sets available in the repository into the locale directory of your drive. You can go to the locale directory to see the hidden subdirectory .svn within it, together with directories of languages. You’ll need to add your own set of files for the language you are trying to translating to.

  2. From the blender_docs directory to generate a set of files for fr language:

    make gettext
    sphinx-intl update -p build/gettext -l fr
    

    Diese Dateien sind noch immer nur auf Englisch, alle msgstr-Einträge sind leer.

  3. Senden Sie ein neues Set von Dateien an die zentrale Repository:

    cd locale
    svn add fr
    svn commit --username <your username> -m "Initial commit language set of files for French"
    
  4. You don’t need all other languages being there, so remove the locale directory for the time being:

    rm -fr locale
    

    We will download this new set of language as guided in the next section.

Bemerkung

  • Es wird empfohlen zwei Umgebungsvariablen für diese Ordner zu erstellen in bashrc, um es für die Übersetzung und Ergebnisprüfung angenehmer zu machen, Batch/Shell - Befehle zu ändern oder zu skripten.

    export BLENDER_MAN_EN=$HOME/<directory to make file directory above>/blender_docs
    export BLENDER_MAN_FR=$BLENDER_MAN_EN/locale
    
  • Newly generated files will contain some placeholders for authors and revision dates etc. If you find the job of replacing them repetitive, make use of the script change_placeholders.sh in the subdirectory ~/blender_docs/toos_maintenance, make a copy of that to your local bin directory and replace all values that were mentioned in the file with your specific details, then after each change to a file, you would do following commands to update the file with your personal details, revision date and time, plus generating the html files for your language, which you can view using your Internet browser:

    $HOME/bin/change_placeholders.sh $BLENDER_MAN_FR
    make -d --trace -w -B -e SPHINXOPTS="-D language='fr'" 2>&1