Trim Curve Node
The Trim Curve node shortens each spline in the curve by removing sections at the start and end of each spline.
Bézier splines will still be Bézier splines in the output, with the first and last control point and its handles moved as necessary to preserve the shape. NURBS splines will be transformed into poly splines in order to be trimmed.
Currently the Trim Curve node does not support cyclic splines.
If the Start input is larger than the End, then the resulting spline will have a single point, located at the sample location of the Start value.
Standard geometry input with a curve component.
The factor or length used to determine where to start each output spline.
The factor or length used to determine where to end each output spline.
How to find endpoint positions for the trimmed spline.
Find the endpoint positions using a factor of each spline’s length. The input values should be between 0 or 1.
Find the endpoint positions using a length from the start of each spline. The input values should be between 0 and the length of the splines.
Standard geometry output.