NAND Controller

This controller activates all connected actuators if:

  • The game object is in the designated state.
  • At least one connected sensor triggers the controller.
  • At least one connected sensor evaluated False.

This controller deactivates all connected actuators if:

  • The game object is in the designated state.
  • At least one connected sensor triggers the controller.
  • All connected sensor evaluated True.

Options

../../../../_images/game-engine_logic_controllers_types_nand_node.png

NAND Controller.

See standard controller parts for descriptions of the remaining options.