.. _bpy.types.CompositorNodeTonemap: ************* Tone Map Node ************* .. figure:: /images/compositing_types_color_tone-map_node.png :align: right Tone Map Node. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another in order to approximate the appearance of high dynamic range images in a medium that has a more limited dynamic range. Essentially, tone mapping addresses the problem of strong contrast reduction from the scene values (radiance) to the displayable range, while preserving the image details and color appearance. This is important to appreciate the original scene content. Inputs ====== Image :abbr:`HDR (High Dynamic Range)` image. Properties ========== Type Rh Simple Key The value the average luminance is mapped to. Offset Normally always 1, but can be used as an extra control to alter the brightness curve. Gamma If not used, set to 1. R/D Photoreceptor Intensity If less than zero, darkens image; otherwise, makes it brighter. Contrast Set to 0 to use estimate from input image. Adaptation If 0, global; if 1, based on pixel intensity. Color Correction If 0, same for all channels; if 1, each independent. Outputs ======= Image :abbr:`LDR (Low Dynamic Range)` image.