.. _bpy.types.CompositorNodeSwitchView: **************** Switch View Node **************** .. figure:: /images/compositing_types_converter_switch-view_node.png :align: right Switch View Node. The *Switch View* node combines the *views* (left and right) into a single Stereo 3D output. This can be useful if for example, you need to treat the view as separate images by combining each of the views. .. container:: lead .. clear .. seealso:: :doc:`The multi-view workflow `. Inputs ====== Left Left-eye image input. Right Right-eye image input. Properties ========== This node has no properties. Outputs ======= Image Stereo 3D image output. Example ======= .. figure:: /images/render_workflows_multiview_usage_compositor.png Compositor, Backdrop and Split Viewer Node. The views to render are defined in the current scene views, in a similar way as you define the composite output resolution in the current scene render panel, regardless of the Image nodes resolutions or Render Layers from different scenes.