.. _bpy.types.MessageSensor: ************** Message Sensor ************** The *Message Sensor* can be used to detect either text messages or property values. The sensor sends a positive pulse once an appropriate message is sent from anywhere in the engine. It can be set up to only send a pulse upon a message with a specific subject. .. note:: See :doc:`Message Actuator ` for how to send messages. .. figure:: /images/game-engine_logic_sensors_types_message_node.jpg :width: 300px Message Sensor. Properties ========== See :ref:`Sensor Common Options ` for common options. Subject Specifies the message that must be received to trigger the sensor (this can be left blank). Example =======