.. _game-engine-physics-index:

###########
  Physics
###########

.. toctree::
   :maxdepth: 2

   introduction.rst
   world.rst
   converting.rst


.. _game-engine-physics-types:

Physics Types
=============

.. toctree::
   :maxdepth: 1

   types/no_collision.rst
   types/static.rst
   types/dynamic.rst
   types/rigid_body.rst
   types/soft_body.rst
   types/occluder.rst
   types/sensor.rst
   types/navigation_mesh.rst
   types/character.rst
   types/vehicle.rst