.. _bpy.types.TriangulateModifier: ******************** Triangulate Modifier ******************** The Triangulate Modifier converts all faces in a mesh (whether it be quads or n-gons) to triangular faces. This modifier fulfills the exact same function as the Triangulate tool in Edit Mode. .. list-table:: * - .. figure:: /images/modeling_modifiers_generate_triangulate_before.png :width: 320px Mesh before Triangulate Modifier. - .. figure:: /images/modeling_modifiers_generate_triangulate_after.png :width: 320px Mesh after Triangulate Modifier. Options ======= Quad Method Beauty Split the quads in nice triangles, slower method. Fixed Split the quads on the 1st and 3rd vertices. Fixed Alternate Split the quads on the 2nd and 4th vertices. Shortest Diagonal Split the quads based on the distance between the vertices. N-gon Method Beauty Arrange the new triangles nicely, slower method. Scanfill Split the n-gons using a scanfill algorithm.