********* Selecting ********* .. figure:: /images/modeling_surfaces_selecting_menu.png :align: right Select menu. Surface selection in *Edit Mode* is very similar to :doc:`NURBS curve selection `. The basic tools are the same as with :doc:`meshes `, so you can select a simple control point with an :kbd:`LMB`\ -click, add to current selection with :kbd:`Shift-LMB` clicks, :kbd:`B` order-select, and so on. Select Menu =========== The *Select* menu (3D View headers) is even simpler than for curves... All these options have the same meaning and behavior as in :doc:`Object Mode ` (and the specificities of *Border Select* in *Edit Mode* have already been discussed :doc:`here `). .. container:: lead .. clear Select Linked ------------- :kbd:`L`, :kbd:`Ctrl-L` will add to the selection the mouse cursor's nearest control point, and all the linked ones, i.e. all points belonging to the same surface. Control Point Row ----------------- .. admonition:: Reference :class: refbox :Mode: Edit Mode :Menu: :menuselection:`Select --> Control Point Row` :Hotkey: :kbd:`Shift-R` This option works a bit like :ref:`edge loop selection ` for meshes, inasmuch it selects a whole :ref:`row ` of control points, based on the active (the last selected) one. The first time you press :kbd:`Shift-R`, the V row passing through (containing) the active point will be added to the *current* selection. If you use again this shortcut, you will toggle between the U and V row of this point, removing *everything else* from the selection. More and Less ------------- .. admonition:: Reference :class: refbox :Mode: Edit Mode :Menu: :menuselection:`Select --> More/Less` :Hotkey: :kbd:`Ctrl-NumpadPlus` / :kbd:`Ctrl-NumpadMinus` These two options are complementary and very similar to :doc:`those for meshes `. Their purpose, based on current selected control points, is to reduce or enlarge this selection. The algorithm is the same as with meshes: More For each selected control point, select **all** its linked points (i.e. two, three or four). Less For each selected control point, if **all** points linked to this point are selected, keep it selected. For all other selected control points, deselect them. This implies two points: #. First, when **all** control points of a surface are selected, nothing will happen (as for *Less*, all linked points are always selected, and of course, *More* cannot add any). Conversely, the same goes when no control point is selected. #. Second, these tools will never "go outside" of a surface (they will never "jump" to another surface in the same object).