Joystick Sensor

The Joystick Sensor triggers whenever the joystick moves. It also detects events on a range of ancillary controls on the joystick device (hat, buttons, etc.). More than one joystick may be used (see “Index”). The exact layout of the joystick controls will depend on the make and model of joystick used.

../../../../_images/game-engine_logic_sensors_types_joystick_button.jpg

Joystick sensor.

Properties

See Sensor Common Options for common options.

Event Type
A menu to select which joystick event to use, each is described later.
Index
Specifies which joystick to use.
All Events
Sensor triggers for all events on this joystick’s current type.

Single Axis

Detect movement in a single joystick Axis.

../../../../_images/game-engine_logic_sensors_types_joystick_single-axis.png

Joystick Single Axis.

Axis Number

Axis to detect a change.

  • 1 = Horizontal axis (left/right)
  • 2 = Vertical axis (forward/back)
  • 3 = Paddle axis up/down
  • 4 = Joystick axis twist left/right
Axis Threshold
Threshold at which joystick fires.

Hat

Detects movement of a specific hat control on the joystick.

../../../../_images/game-engine_logic_sensors_types_joystick_hat.png

Joystick Hat.

Hat number
Specifies which hat to use (max. 2).
Hat Direction
Specifies the direction to use: up, down, left, right, up/right, up/left, down/right, down/left.

Axis

../../../../_images/game-engine_logic_sensors_types_joystick_axis.jpg

Joystick Axis.

Axis Number
Specifies the axis (1 or 2).
Axis Threshold
Threshold at which joystick fires.
Axis Direction

Specifies the direction to use:

  • (Axis Number = 1) Joystick Left, Right, Up, Down
  • (Axis Number = 2) Paddle upper (Left); paddle Lower (Right);
  • Joystick twist left (Up) Joystick twist right (Down)

Button

../../../../_images/game-engine_logic_sensors_types_joystick_button.jpg

Joystick Button.

Specifies the button number to use.

Example