*********** Bone Groups *********** .. admonition:: Reference :class: refbox :Mode: Pose Mode :Panel: :menuselection:`Properties editor --> Armature --> Bone Groups` :Menu: :menuselection:`Pose --> Bone Groups --> ...` .. TODO2.8 .. figure:: /images/animation_armatures_properties_bone-groups_panel.png The Bone Groups panel. This panel allows the creation, deletion and editing of Bone Groups. Bone Groups can be used for selection or to assign a color theme to a set of bones. In example to color the left parts of the rig as blue and right parts as red. Active Bone Group The Bone Group :ref:`List view `. Color Set ========= .. TODO2.8 .. figure:: /images/animation_armatures_properties_bone-groups_color-list.png The Bone Color Set selector and the color fields. You can assign a "color theme" to a group (each bone will have these colors). Remember you have to enable the *Colors* checkbox (*Display* panel) to see these colors. Bone Color Set A select menu. - *Default Colors*: The default (gray) colors. - *nn* - *Theme Color Set*: One of the twenty Blender presets by the theme. - *Custom Set*: A custom set of colors, which is specific to each group. Normal The first color field is the color of unselected bones. Selected The second color field is the outline color of selected bones. Active The third color field is the outline color of the active bone. As soon as you alter one of the colors, it is switched to the *Custom Set* option. Assign and Select ================= In the 3D Views, using the :menuselection:`Pose --> Bone Groups` menu entries, and/or the *Bone Groups* pop-up menu :kbd:`Ctrl-G`, you can: Assign Assigns the selected bones to the active bone group. It is important to note that a bone can only belong to one group. Remove Removes the selected bones from the active bone group. Select Selects the bones in the active bone group. Deselect Deselects the bones in the active bone group. .. seealso:: A single bone can be assigned to a group in the :ref:`Relations panel `. .. seealso:: Bones belonging to multiple groups is possible with the *Selection Sets* add-on.