********************* Transform Orientation ********************* In the Transform orientation pop-over it is possible to select and configure transformation orientations. Default transform orientations are: Global Align the transformation axes to world space. Local Align the transformation axes to the selected objects' local space. Normal Align the transformation axes to average normal of selected elements. Gimbal Align each axis to the Euler rotation axis as used for input. View Align the transformation axes to the window. Cursor Align the transformation axes to the 3D cursor. Add ``+`` With the plus button a new transformation orientation can be created from the selected object. Name A name can be specified. Delete ``X`` It is also possible to remove these custom transform orientations.