.. _bpy.types.UserPreferencesFilePaths: .. _prefs-file-paths: ********** File Paths ********** The *File* section in *Preferences* allows you to configure auto-save preferences and set default file paths for blend-files, rendered images, and more. Locations for various external files can be set for the following options: .. figure:: /images/editors_preferences_section_file-paths.png Preferences File Paths section. .. hint:: The default path ``//`` refers to the folder of the currently open ``.blend`` file (see :ref:`files-blend-relative_paths` for details). Data ==== Fonts Default location to browse for :ref:`text object ` font files. Textures Default location to browse for image textures. Scripts An additional location to search for Python scripts (see `Scripts Path`_ below). Sounds Default location to browse for sound files. Temporary Files The location where temporary files are stored, leave blank to use the systems temporary directory (see :ref:`temp-dir` for details). Scripts Path ------------ By default Blender looks in several directories (platform dependent) for scripts. By setting a user script path in the preferences an additional directory is used. This can be used to store your own scripts and add-ons independently of the current Blender version. You will need to create specific sub-folders in this path which match the structure of the ``scripts`` folder found in Blender's installation directory. The following subdirectories will be used when present: ``startup/`` Modules in this folder will be imported on startup. ``addons/`` Add-ons located here will be listed in the add-ons preferences. ``modules/`` Modules in this folder can be imported by other scripts. ``presets/`` Presets in this folder will be added to existing presets. .. note:: Blender will need to be restarted for all changes to the users scripts to take effect. Render ====== Render Output Where rendered images/videos are saved. Render Cache The location where cached render images are stored. Applications ============ Image Editor The path to an external program to use for image editing. .. _prefs-file_paths-animation_player: Animation Player The program used for playing back rendered animations via :ref:`View Animation `. By default this is set to *Internal* which uses Blender's built-in :ref:`animation player `. This has the advantage that all image formats supported by Blender can be played back and no 3rd party application needs to be installed. Development =========== Only Visible when *Developer Extras* is enabled. I18n Branches The path to the ``/branches`` directory of your local svn-translation copy, to allow translating from the UI. Known Limitations ================= Permissions on Windows ---------------------- Be sure that you have the right privileges for running the executable accessing the path defined. On Windows for instance, if the option *"Run this program as an administrator"* is enabled for the executable, it will lead to a failure to open the editor due to a limitation within the OS User Account Control. Running a program with elevated privileges is potentially dangerous!