********** Workspaces ********** *Workspaces* are essentially predefined window layouts. Blender's flexibility with :doc:`Areas ` lets you create customized workspaces for different tasks such as modeling, animating, and scripting. It is often useful to quickly switch between different workspaces within the same file. .. figure:: /images/interface_window-system_workspaces_screen.png :align: center Workspaces are located at the Topbar. Controls ======== Tabs Click on the tabs titles to switch between the workspaces. To cycle between workspaces use :kbd:`Ctrl-PageUp` and :kbd:`Ctrl-PageDown`. Double click to rename the workspace. Add ``+`` Click on the *Add* button to add a new workspace. Context menu :kbd:`RMB` The context menu contains options to duplicate, delete and reorder workspaces. Default Workspaces ================== Blender's default startup shows the "Layout" workspace in the main area. This workspace is a general workspace to preview your scene and objects and contains the following :doc:`/editors/index`: - 3D View on top left. - Outliner on top right. - Properties editor on bottom right. - Timeline on bottom left. .. figure:: /images/interface_window-system_introduction_layout-workspace.png :align: center Blender's Layout Workspace with four editors. 3D View (yellow), Outliner (green), Properties editor (blue) and Timeline (red). Blender also has several other workspaces added by default: :Modeling: For modification of geometry by modeling tools. :Sculpting: For modification of meshes by sculpting tools. :UV Editing: Mapping of image texture coordinates to 3D surfaces. :Texture Paint: Tools for coloring image textures in the 3D View. :Shading: Tools for specifying material properties for rendering. :Animation: Tools for making properties of objects dependent on time. :Rendering: For viewing and analyzing rendering results. :Compositing: Combining and post-processing of images and rendering information. :Scripting: Programming workspace for writing scripts. Additional Workspaces --------------------- Blender as a couple additional Workspaces to choose from when adding a new Workspace: .. rubric:: 2D Animation :2D Animation: General workspace to work with Grease Pencil. :2D Full Canvas: Similar to "2D Animation" but contains a larger canvas. .. rubric:: VFX :Masking: Tools to create 2D masks for compositing. :Motion Tracking: Tools to motion track and stabilize footage. .. rubric:: Video Editing :Video Editing: Sequence together media into one video. Save and Override ================= The workspaces are saved in the blend-file. When you open a file, enabling the *Load UI* in the File Browser indicates that Blender should use the file's screen layouts and overriding the current layout. See :ref:`Load UI `. A custom set of workspaces can be saved as a part of the :doc:`/getting_started/configuration/defaults`.