.. _bpy.ops.transform.push_pull: .. _tool-transform-push_pull: ********* Push/Pull ********* .. admonition:: Reference :class: refbox :Mode: Object and Edit Modes :Panel: :menuselection:`Toolbar --> Tools --> Transform --> Push/Pull` :Menu: :menuselection:`Object/Mesh --> Transform --> Push Pull` .. figure:: /images/modeling_meshes_editing_transform_push-pull_operator-panel.png :align: right Push/Pull distance. *Push/Pull* will move the selected elements (objects, vertices, edges or faces) closer together (Push) or further apart (Pull). Specifically, each element is moved towards or away from the center by the same distance. This distance is controlled by moving the mouse up (Push) or down (Pull), numeric input or through slider control. Usage ===== See below for the result of using *Push/Pull* on a number of different elements. .. figure:: /images/modeling_meshes_editing_transform_push-pull_objects-equidistant.png Equidistant Objects being pushed together. .. figure:: /images/modeling_meshes_editing_transform_push-pull_objects-random.png Random Objects being pushed together. .. figure:: /images/modeling_meshes_editing_transform_push-pull_vertices-push-pull.png Push (middle) vertices around the 3D cursor compared to Scale (right).