.. _bpy.ops.mesh.vertices_smooth: .. _tool-mesh-smooth: ****** Smooth ****** Smooth Vertex ============= .. admonition:: Reference :class: refbox :Mode: Edit Mode :Panel: :menuselection:`Toolbar --> Tools --> Mesh Tools --> Deform: Smooth Vertex` :Menu: :menuselection:`Mesh --> Vertices --> Smooth Vertex` This tool smooths the selected vertices by averaging the angles between the faces. After using the tool, options appear in the *Toolbar*: Smoothing Smoothing factor. Repeat The number of smoothing iterations. Axes Limit the effect to certain axes. .. list-table:: * - .. figure:: /images/modeling_meshes_editing_transform_smooth_mesh-before.png :width: 200px Mesh before smoothing. - .. figure:: /images/modeling_meshes_editing_transform_smooth_mesh-one-iteration.png :width: 200px Mesh after one smoothing iteration. - .. figure:: /images/modeling_meshes_editing_transform_smooth_mesh-ten-iterations.png :width: 200px Mesh after ten smoothing iterations. .. seealso:: Subdividing Adjusting the *smooth* option after using the :doc:`Subdivide ` tool results in a more organic shape. .. seealso:: Smooth Modifier The :doc:`Smooth Modifier `, which can be limited to a *Vertex Group*, is a non-destructive alternative to the Smooth tool. Laplacian Smooth ================ .. admonition:: Reference :class: refbox :Mode: Edit Mode :Menu: :menuselection:`Specials --> Laplacian Smooth` See the :doc:`Laplacian Smooth Modifier ` for details. Laplacian smooth uses an alternative smoothing algorithm that better preserves larger details and this way the overall shape of the mesh. Laplacian smooth exists as a mesh operation and as a non-destructive modifier. .. note:: Real Smoothing versus Shading Smoothing Do not mistake this tool with the shading smoothing options described at :ref:`this page `, they do not work the same! This tool modifies the mesh itself, to reduce its sharpness, whereas *Set Smooth* / *Auto Smooth* and co. only control the way the mesh is shaded, creating an *illusion* of softness, but without modifying the mesh at all...