.. _bpy.types.MagicTexture: ***** Magic ***** The magic texture is not frequently used. It can be used for "Thin Film Interference", if you set *Mapping* to *Reflection* and use a relatively high *Turbulence*. The RGB components are generated independently with a sine formula. .. figure:: /images/render_materials_legacy-textures_types_magic_panel.png Magic Texture panels. Options ======= Depth The depth of the calculation. A higher number results in a long calculation time, but also in finer details. Turbulence The strength of the pattern.