.. _bpy.types.Object.show:
.. _bpy.types.Object.display_type:
.. _bpy.types.Object.color:

****************
Viewport Display
****************

.. figure:: /images/scene-layout_object_properties_display_panel.png

   Viewport Display panel.

The *Viewport Display* panel is used to enable extra display options for the 3D Viewport.

Name
   Displays the name of the object in the 3D View.
Axis
   Displays an object similar to an *Empty* that shows the object's axis.
Wireframe
   Displays an object's wireframe on top of the solid display.
All Edges
   Displays all edges for mesh objects.
Texture Space
   Displays the objects :term:`Texture Space`.
Shadow
   Allows the object to cast shadows in the viewport.
In Front
   Makes the object display in front of others. (Unsupported for instanced objects.)
Display As
   The shading mode to display in the 3D View; this can be useful if you have
   a high-poly object that is slowing down the viewport.

.. _objects-display-object-color:

Color
   Allows to specify the object's color when using the Workbench renderer.


.. _bpy.types.Object.show_bounds:
.. _bpy.types.Object.display_bounds_type:

Bounds
------

Displays a bounding shape around an object.
This can be helpful if you have high-poly objects that slow down the viewport.

Shape
   Displays the object's bounds calculated with different primitive shapes
   that might be closer to what the original object looks like.