Blender 2.80 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Introduction
Rigid Body
Cloth Simulations
Soft Body
Particles System
Fluid Simulation
Smoke Simulation
Introduction
Smoke Types
Smoke Material
Baking Smoke Simulations
Dynamic Paint
Forces
Collisions
Baking Physics Simulations
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.80 Manual
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Physics
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Smoke Simulation
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Smoke Material
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Smoke Material
ΒΆ
Realistic smoke can be rendered with the
Principled Volume
shader.
2.80
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