.. _bpy.types.ShaderFxLight: ******************* Light Visual Effect ******************* The *Light* Visual Effect applies a simulated light source onto the object. The source of the light can be controlled and animated by another object. This fake light source does not cast shadows. .. note:: *Grease Pencil* objects are still not affected by real lights objects, so this effect can act as workaround to obtain a similar lighting condition when in the scene are *Grease Pencil* objects together with 3D meshes and lights. Options ======= .. figure:: /images/grease-pencil_visual-effects_light_panel.png :align: right Light Visual Effect. Object Sets the object to use as the location of the light source. Energy Strength of the source light. Higher values increase the intensity of the light. Ambient Strength of the ambient light. Example ======= .. list-table:: Light visual effect sample. * - .. figure:: /images/grease-pencil_visual-effects_light_original.png :width: 320px Original Model. - .. figure:: /images/grease-pencil_visual-effects_light_sample.png :width: 320px Empty on top-left used as source light.