***** Fixed ***** .. admonition:: Reference :class: refbox :Panel: :menuselection:`Physics --> Rigid Body Constraint` :Type: Fixed This constraint cause the two objects to move as one. Since the physics system does have a tiny bit of slop in it, the objects do not move as rigidly as they would if they were part of the same mesh. .. TODO2.8: .. figure:: /images/physics_rigid-body_constraints_types_fixed_panel-example.png *Fixed* constraint options.