.. _bpy.types.ShaderNodeVolumeInfo: **************** Volume Info Node **************** .. figure:: /images/render_shader-nodes_input_volume-info_node.png :align: right Volume Info Node. The *Volume Info* node provides information about *Smoke Domains*. Inputs ====== This node has no inputs. Properties ========== This node has no properties. Outputs ======= Color Smoke color. Density Smoke density. Flame Fire density. Temperature Temperature of the fire. Values in the range [0, 1] linearly maps to temperatures in the range [0, 1000] in Kelvin. Example ======= .. figure:: /images/render_shader-nodes_input_volume-info_example.jpg Smoke density. .. figure:: /images/render_shader-nodes_input_volume-info_example_fire.jpg Computing the color of fire using the *Blackbody* node. Since the *Blackbody* node expects its input in Kelvin, the temperature output has to be remapped first.