Blender 2.81 Manual Logo
  • Getting Started
  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
    • Introduction
    • Keyframes
    • Armatures
      • Introduction
      • Bones
        • Introduction
        • Structure
        • Selecting
        • Editing
        • Properties
      • Properties
      • Structure
      • Skinning
      • Posing
    • Lattice
    • Constraints
    • Actions
    • Drivers
    • Markers
    • Shape Keys
    • Motion Paths
  • Physics
  • Rendering
  • Compositing
  • Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.81 Manual
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  • Armatures »
  • Bones
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BonesΒΆ

  • Introduction
    • Classification
  • Structure
    • Roll
    • Bones Influence
  • Selecting
    • Selecting Bone Joints
    • Selecting Bones
    • More/Less
    • Similar
  • Editing
    • Introduction
    • Transform
    • Editing Bones
    • Naming
    • Parenting
    • Properties
  • Properties
    • Introduction
    • Bendy Bones
    • Relations
    • Viewport Display Panel
    • Deform
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