Denoise Node

../../../_images/compositing_node-types_CompositorNodeDenoise.png

Denoise Node.

The Denoise node is used to denoise renders from Cycles and other ray tracing renderers. This helps to significantly reduce render time by rendering with fewer samples.

It is uses Open Image Denoise, which transforms noisy images into clean images with machine learning.

Inputs

Image
Noise image input.
Normal
Optional normal render pass to better preserve detail. For Cycles, it is recommended to use the Denoising Normal render pass, which is available when enabling the Denoising Data passes.
Albedo
Optional albedo render pass to better preserve detail. For Cycles, it is recommended to use the Denoising Albedo render pass, which is available when enabling the Denoising Data passes.

Properties

HDR
Preserve colors outside the 0 to 1 range.

Outputs

Image
Denoised image output.

Examples

../../../_images/compositing_types_filter_denoise_example.jpg

Render before and after denoising, with a very low number of samples as input. As more samples are used, the denoiser will be able to better preserve detail.