Blender 2.81 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Light Objects
World Environment
Materials
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.81 Manual
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Rendering
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Lights
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Lights
ΒΆ
Light Objects
Common Settings
Renderer Settings
Point Light
Spot Light
Area Light
Sun Light
World Environment
Surface
Volume
2.81
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