Transform Orientation

In the Transform orientation pop-over it is possible to select and configure transformation orientations.

Default transform orientations are:

Global

Align the transformation axes to world space.

Local

Align the transformation axes to the selected objects’ local space.

Normal

Align the transformation axes to average normal of selected elements.

Gimbal

Align each axis to the Euler rotation axis as used for input.

View

Align the transformation axes to the window.

Cursor

Align the transformation axes to the 3D cursor.

Add +

With the plus button a new transformation orientation can be created from the selected object.

Name

A name can be specified.

Delete X

It is also possible to remove these custom transform orientations.