Introduction

This section describes tools for manipulating objects in Object Mode. All editing tools can be found in Object menu.

Join

Reference

Mode

Object Mode

Menu

Object ‣ Join

Hotkey

Ctrl-J

Join merges all selected objects into the last selected Active object. All object data is linked to the active object (which must be selected). All objects must be of the same type: mesh, curve, surface or armature. If several curves are joined, each one will keep its subtype (NURBS or Bézier).

Note

Object data has many attributes which may be handled when joining.

Materials, vertex groups, UV and Vertex layers will be merged.

Modifiers, constraints, groups and parent relationships are ignored when joining and will not be applied to the active object.

Convert To

Curve from Mesh/Text

Reference

Mode

Object Mode

Menu

Object ‣ Convert to ‣ Curve from Mesh/Text

Mesh objects and text objects can be converted into curve objects. In mesh objects, only edges belonging to no faces will be taken into account. The resulting curve will be a Poly curve type, but can be converted to have smooth segments as described in Set Spline Type.

Mesh from Curve/Metaball/Surface/Text

Reference

Mode

Object Mode

Menu

Object ‣ Convert to ‣ Mesh from Curve/Meta/Surf/Text

Converts the selected curve, metaball, surface and text objects to mesh objects. The actual defined resolution of these objects will be taken into account for the conversion. Note that it also keeps the faces and volumes created by closed and extruded curves.

Grease Pencil from Curve

Reference

Mode

Object Mode

Menu

Object ‣ Convert to ‣ Grease Pencil from Curve

Converts the selected curve to a Grease Pencil object with strokes matching the curve; basic materials are also add. When multiple curves are selected, they are all converted into the same Grease Pencil object.

Options

Keep Original

Duplicates the original object before converting it.

Show/Hide

Reference

Mode

All Modes

Menu

Object ‣ Show/Hide

Show Hidden Objects Alt-H

Reveals all hidden objects.

Hide Selected H

Hides all selected objects.

Hide Unselected Shift-H

Hides all unselected objects of the scene.

Delete

Reference

Mode

Object Mode

Menu

Object ‣ Delete

Hotkey

X or Delete

The selected objects are deleted from the scene.

Delete Globally

Delete the selected objects from all scenes.