Blender 2.91 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Introduction
Common Modifier Options
Modify
Generate
Deform
Physics
Cloth
Collision
Dynamic Paint
Explode Modifier
Fluid
Introduction
Type
Materials
Smoke Material
Ocean Modifier
Particle Instance Modifier
Particle System
Soft Body
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Contribute Documentation
Blender 2.91 Manual
»
Modeling
»
Modifiers
»
Fluid
»
Materials
Materials
¶
Smoke Material
¶
Realistic smoke can be rendered with the
Principled Volume
shader.
2.91
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