Editing

Reference

Mode

All Modes

Menu

Image

New

Creates a new Generated Image.

Open

Load image from a file.

Open Cache Render

Load the current scene’s render layers from disk cache, if available. This can be used to save RAM while rendering because the render layers do not have to be saved in RAM. And also for recovering some information from a fail render. For this to work, Save Buffers must be enabled.

Replace

Replaces the current image throughout the blend-file with another image.

Reload

Reload the image from the file on drive.

Edit Externally

Using the Edit Externally tool Blender will open an external image editor, as specified in the Preferences and load in the image to be edited.

Save

Save the image, if the image is already a file Alt-S.

Save As

Save the (rendered) image in a separate file Shift-Alt-S or you want to save it under a different name.

Save a Copy

Using Save as Copy will save the file to a specified name, but will keep the old one open in the Image editor.

Save All Images

Save all modified images. Packed images will be repacked.

Invert
Invert Image Colors

Invert the colors of an image.

Invert Channel

Red, Green, Blue, Alpha

Resize

Adjust the image size in pixels.

Pack

Packs the image into the blend-file. See Packed Data.

Unpack

Unpack the image to a drive.

Extract Palette

Extracts a Color Palette from the image for use by other tools.

Generate Grease Pencil

Creates a Grease Pencil object using the currently selected image as a source.

Important

Rendered images are not automatically saved, they have to be saved to drive manually.