The Point Rotate node rotates every point of the geometry. It does so by modifying the rotation attribute.
Standard geometry input.
Specifies how much the point is rotate around each axis. This input is only available when the rotation type is set to Euler.
The axis to rotate the point around. This input is only available when the rotation type is set to Axis Angle.
The angle to rotate by around the specified axis. This input is only available when the rotation type is set to Axis Angle.
- Rotation Type
- Axis Angle
Use separate axis and angle inputs to control the rotation.
Use an Euler input to control the rotation.
Rotate every point in the local space of the object that is being evaluated. The same space is used for every point.
Rotate every point in its local space as specified by its rotation attribute.
Standard geometry output.