Curve Tools

This add-on provides an extensive set of tools for the manipulating and editing of curves. Several CAD style curve tools are included.

Activation

  • Open Blender and go to Preferences then the Add-ons tab.

  • Click Add Curve then Curve Tools to enable the script.

Interface

This add-on is split into sub panels with each panel having it’s own specific set of tools.

Curve Info

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Curve Info

Curve

Print splines, segments and empty splines information to the Info header and Info editor.

Spline

Print splines information to the Info header and Info editor.

Segment

Print segments information to the Info header and Info editor.

Length

Calculate the length of the curve and show in the add-on’s panel.

Curve Edit

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Curve Edit

Fillet/Chamfer

Round or chamfer Bézier point fillets.

Outline

Create an outline around a selected curve object.

Recursive Offset

Create an offsetted array.

Separate Offset/Selected

Separate the outline mesh from the original.

Subdivide

Subdivide selection or filleted corners.

Multi Subdivide

Subdivide with level of details.

Split at Vertex

Cuts the selected points creating openings.

Discretize Curve

Disconnect the selected points.

Array Splines

Create an array of the selected curves in Edit Mode.

Intersect

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Intersect

2D Curve Boolean

Boolean selected curves on a 2D plane.

Intersect Curves

Create an intersection between flat curves on the same plane.

Surfaces

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Surfaces

Birail

It creates a surface from a profile and two paths. The order in which you select the curves and its direction is important to make this function properly.

Convert Bézier to Surface

Convert the selected curve to a NURBS surface.

Convert Faces to Bézier

Select faces and convert them to Bézier curves.

Loft

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Surfaces ‣ Loft

Loft

Loft a mesh object between two Bézier curves.

Auto Loft

Turn on to store the loft data if you move or edit the curves.

Update Auto Loft

Press this button to update the new loft mesh position after moving or editing parent curves.

Sanitize

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Sanitize

Set Origin to Spline Start

Move the origin of the curve to the first point.

Reset Scale

Reset the objects scale to (1, 1, 1).

Cleanup:

Remove Doubles

Remove doubled points.

Short Splines

Remove selected splines based on a threshold.

Join Splines:

Join Neighboring Splines

Join selected splines based on a threshold.

Utilities

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Utilities

Curve Resolution:

Show [ESC]

Display the resolution in the interface with a colored overlay.

Spline Order:

Show [ESC]

Display and arrange the sequence.

Path Finder

Reference

Mode

All Modes

Tool

Sidebar ‣ Edit ‣ Utilities ‣ Path Finder

Tools for paths.

Reference

Category

Add Curve

Description

Adds functionality for Bézier/NURBS curve/surface modeling.

Location

Sidebar ‣ Edit tab

File

curve_tools folder

Authors

MacKracken, cwolf3d, Alexander Meißner (Lichtso)

Contributors

guy lateur, Alexander Meißner (Lichtso), Dealga McArdle (zeffii), Marvin K. Breuer (MKB)

Maintainer

Vladimir Spivak (cwolf3d)

License

GPL

Support Level

Community

Note

This add-on is bundled with Blender.